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munnyfish

New champion - Jinx

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http://beta.euw.leagueoflegends.com/node/6209

 

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The name’s Vi. I’m an enforcer. And this is my town - Piltover. They call this place the City of Progress - or they did until she showed up.
Her name is Jinx. That’s what they call her, anyway. No one knows who she is, or where she came from. This scrawny pain in the neck shows up one day, firing heavy guns in the air. And laughing – always with the laugh. I can’t stand her.
 
Everything changed the day she arrived in town. They might as well call it the City of Crime. Panic among the people. Chaos in the streets. Mayhem everywhere you look.
The worst part is: none of it makes any sense. Ask her why she’s doing it, and she’ll give you a million different reasons. But the only one that matters is:
 
She’s having fun.
 
Piltover is just a plaything to her. She’s enjoying the time of her life, and she doesn’t care who gets hurt.
 
Well, I’m here to shut down the party.
 
It doesn’t matter what she wants. I don’t care what her sob story is. I’m gonna put her away for a long, long time. And right before I do, I promise you: I’m gonna wipe that stupid grin off her face.
 
Permanently.
 
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P.S. I was right her name is Jinx and that she is a gun slinger gg  :)

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Guaranteed Harlequin Skin.  Guaranteed.

 

This.

I am still really excited about this woman. I love the chaotic feel to her bio and how it flows all the way through every aspect of her character. 

I cannot wait to play her kit.

 

 

 

Not an ADC.

You are right. They are referred to as Marksman now. :P

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Jinx Revealed!

 

http://oce.leagueoflegends.com/en/news/champions-skins/champion-reveal/jinx-loose-cannon-revealed

 

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Jinx, the Loose Cannon, revealed

 

Fire up your minigun and take aim with a massive death launcher as Jinx, the Loose Cannon. Packing major attitude and equipped with a cornucopia of carnage, Jinx is a marksman primed to leave your foes marked for demolition.

 

Abilities

 

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Passive: Get Excited!

Jinx gains a massive movement speed boost whenever a champion or tower that she's recently attacked is killed or destroyed. This boost decays over time.

 

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Q: Switcheroo!

Jinx swaps weapons:

  • Fishbones, the rocket launcher: Jinx's basic attacks consume mana but gain increased range and deal increased damage to her target and nearby enemies.
  • Pow-Pow, the minigun: Jinx's basic attacks grant attack speed for a short duration, stacking up to three times. Stacks fall off one at a time once Jinx stops attacking.

 

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W: Zap!

Jinx snaps off an electrical blast that deals damage to and slows the first enemy hit.

 

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E: Flame Chompers!

Jinx throws out a line of snare grenades that detonate after a few seconds, lighting nearby enemies on fire. Enemy champions who walk over a grenade will cause it to detonate early, rooting them briefly.

 

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R: Super Mega Death Rocket!

Jinx fires a global rocket that gains damage as it travels. The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.

 
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Bot lane

 

Jinx is a versatile marksman armed with an arsenal of eclectic weapons. Her assortment of arms wreaks a ton of havoc, enabling her to deal brutal bouts of damage at the expense of mobility. One of the most important facets to playing Jinx is harnessing the power of Switcheroo! to safely harass her enemies from a distance with her rocket launcher before unleashing a hail of minigun pain when the moment calls.

 

Despite her lack of built-in escapes, Jinx stores a few maneuvers inside her hyperactive brain that help her avoid ganks. Flame Chompers! briefly snares encroaching junglers, a well-timed Zap! discourages pursuit and careful management of objectives provide a massive speed boost thanks to Get Excited! triggering when a tower falls.

 

And towers will fall. Clearing waves through liberal use of her rocket launcher's area of effect attacks, Jinx brings constant lane pressure. Keeping her opponents on their heels, or making it impossible for them to pressure her, helps ensure she makes it to the mid- and late-game stages where her tremendous potential truly shines.

 

One thing, though, that remains to be said: there's almost never a time when a Super Mega Death Rocket isn't just about the best possible answer to any problem. Jinx's ultimate is a global execute that picks up speed as it hurtles towards an unsuspecting victim's facial area. Whether KO-ing a low-health enemy team during an early-level Baron fight from across the map or nailing a retreating foe for the last-second kill, there's nothing a well-placed Super Mega Death Rocket can't do. Except hit non-champions. It can't do that.

 

Teamfights

 

Jinx begins to dish out the damage once teamfights break out. Lacking reliable peel or protection for herself, though, she relies on her positioning and her teammates to keep her alive while she sends her enemies screaming. Jinx's range and damage remain potent throughout the game, making her ideal in a composition built around long-range poke. In the heat of battle, using her rocket launcher and Zap! from a distance helps whittle down enemies until she scores a kill, while Flame Chompers! create zones that opposing champs would do well to avoid. Once Get Excited! triggers, Jinx unlocks her clean-up potential, quickly repositioning to avoid threats and mowing down stragglers trying to run away.

Story
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Story 
 

Jinx lives to wreak havoc without a thought for consequence, leaving a trail of mayhem and panic in her wake. A manic and impulsive criminal, she despises nothing more than boredom, and gleefully unleashes her own volatile brand of pandemonium to the one place she finds dullest: Piltover. With an arsenal of deadly toys, she unleashes the brightest explosions and loudest blasts - all the better to shock and surprise the hapless authorities. Always just out of the law's reach, Jinx's favorite game is to toy with Piltover's finest - especially Vi.

 

Piltover had long been known as the City of Progress, a place where peace and order reigned. That serenity was challenged when a new kind of criminal arrived, the likes of whom had never been seen. This mysterious outlaw unleashed a series of warped and destructive capers that endangered the entire city, and left its people reeling from the worst crime spree in Piltover's history.

 

As the string of crimes without rhyme or reason hit the city, sightings of the lawbreaker emerged. Though the young woman's origins were a mystery, some saw traces of Piltover hextech in her firearms, while others described the street fashions of Zaun in her dress. Because her arrival always brought trouble with it, those who crossed her path soon gave her a name: Jinx.

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Jinx's rampage escalated. Caitlyn - the sheriff of Piltover - responded by declaring a state of emergency and organizing a city-wide manhunt. In typical Jinx fashion, the criminal marked the Piltover treasury, the city's most secure building, with a direct challenge to its most abrasive officer. With a caricature of Vi's face splashed across the treasury's facade, and with a time and date of her supposed raid, Jinx was openly daring the enforcer to stop her from robbing it.

 

Determined to put the troublemaker behind bars, Vi watched and waited outside the treasury until Jinx's time had finally come. True to her scrawled promise, the smiling menace showed her face. Knowing this was her chance to capture the outlaw, Vi gave chase into the building's interior. She smashed through wall after wall to chase down Jinx, who giggled as she lit up the evacuated treasury with fiery explosions. Vi finally cornered the criminal inside the vault, but Jinx wasn't done just yet. With a maniacal laugh, she fired a barrage of rockets, bringing the entire building down upon them both.

 

When Vi finally crawled out of the ruins, the battered enforcer found no trace of Jinx. Adding insult to injury, not a single ounce of gold had been taken from the ruined vault. Instead, the criminal left a parting message to her favorite officer of the law - a challenge only now visible through the gaping opening in Piltover's skyline. The lights of the city spelled out a simple taunt: you'll never catch me. As Vi read the message, she heard the distant laughter of her new nemesis, and the city plunged into utter darkness for the very first time.

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My god... she's Pinkie Pie. She never goes anywhere without her party cannon(s). If there isn't a super, bubblegum pink or at least floofy, curled and cotton-candy like hairstyle at one point for her I shall be supremely disappointed.

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This is not what I wanted! Now I am forced to learn how to play adc efficiently so I can play this crazy, insane character.

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People have been complaining about her visual graphics, for starters, she doesn't have the shark tooth necklace in game, and ppl do say that ur metal bronze belts and etc. are looking gold while in game, now the most ppl have been complaining about is how her face makes her look like she's a 30sh women when in realitly she around 20ish. (because of the eyes and the nose) next is her skin isnt pale as shown in the art.

 

 

What do you guys think about that?

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They just updated her skin to match her Splash art! http://www.reignofgaming.net/news/25849-unofficial-pbe-patch-notes-for-10-2-2013-jinx-base

 

Apparently her old skin was like that because there is an issue with Leagues engine and pale textures losing detail. This would also be why Ahri isn't as pale as her art would suggest. (Or so I was told)

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Awards

I just like that champs are coming out with videos now.  I have been pretty impressed with all of the riot videos coming out lately.  Her video makes me want to play her even though her kit doesn't match my playstyle.

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i have seen her mid lane its great also i would suggest laning her with zyra, lux i have supported jinx with and honestly she is just one of those champs that with a partner that can bind or stun can dominate almost any other combination 

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