MadCast: Scooba

HotS Group Threrapy Thread

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Certain requirements should be met before entering "Ranked" in Hots:

 

You should play more than 10 quick-matches. Be comfortable with the maps and know the goal(s).

Have a solid number of champs you can play competitively and with confidence. Knowing how to play 1 role, and only 1 champ is not good enough to play ranked. I personally have and can play a minimum of two champs per role.

Unfortunately, you won't always get to play the champ/role you want to. Someone will have first pick, someone will probably take your champion. And that's ok! Because going back to the previous statement, you should have another champ you can play right?

Communicate. Typing is a huge hassle, but pinging and making intentions known is much more helpful/faster than me trying to find my inner Charles Xavier.

 

*Had a Ranked matched where I had 4 people who only knew/wanted to play assassin's/specialists. I played a tank...but the amount of suffering that was endured will haunt me for at least 20min.

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Real tough time playing Hero League. Not sure if I understand the queue/MMR variables but it's slightly discouraging getting put up against some top tier players who have 1500+ games under their belt and are lvl 1 when I am barely breaking lvl 30. :mellow:

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Blizzard knows that the system is not ideal for beta.  Once the game goes public and there are more people playing it should balance out.   As of right now if you haven't found a match in the first 5 minutes (while the system looks for a match with comparable MMR) it will pit you against anyone looking for a match.  So after 5 minutes you can face top tier Master pre-mades or level 50 scrublords.  If you want to avoid this you can reset your queue before you hit the 5 minute mark. 

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I got a good one for this thread.  I just played a quick match where our team had an abathur who spent the first 10 or so minutes trying to lane and fight like a normal melee character.  To make matters worse the other 3 were just standing around typing the entire time raging at him and telling him to get behind the wall but not really explaining why.  The dude clearly should not have taken abathur into qm, but just calling him/her an idiot over and over doesn't really fix the situation.  

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I am now 7 losses in a row in Hero League.  While I can always play better it is getting increasingly more ridiculous with people throwing the game from the start.  Just finished a match where our 5th pick went Rehgar after we already had an Uther.  No comms, just running around tossing a heal from time to time and never being there for team fights.  This match came after I had another game where Uther insisted on solo laning while there were tribute fights over, and over, and over again.  People playing champs for the first time in HL mode, etc.  It's been a rough week in HL for me. 

 

I've dropped to gold in HL, and 3 ranks in game.

 

Get your shit together people

 

/rant

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I'm gonna be that guy and have a more serious issue.  The cliques within madcast are a little upsetting.  I understand that if you want to play competitively and are setting up hero league matches or something, there's not always room for fellow members who are still low level or aren't the best players.  However, there are a couple of small groups of people who will only play with each other which entirely defeats the purpose of being in a gaming community.  It is very frustrating to be sitting in TS in the LFG channel of a game and see a channel created below you for this clique to start games or search for more of their friends to fill the group while I sit in the correct spot to be waiting for other madcast players.  I wouldn't even mind if someone at least stopped in and said "hey we're doing competitive matches" or something of that nature but no, just completely left out.  Of course I suppose I shouldn't complain because these people are usually the ones I hear raging in channels so they probably aren't that fun to play with anyway.

 

P.S. this is just a couple of small groups, most of the members are very outgoing and enjoyable to play with.

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I'm gonna be that guy and have a more serious issue.  The cliques within madcast are a little upsetting.  I understand that if you want to play competitively and are setting up hero league matches or something, there's not always room for fellow members who are still low level or aren't the best players.  However, there are a couple of small groups of people who will only play with each other which entirely defeats the purpose of being in a gaming community.  It is very frustrating to be sitting in TS in the LFG channel of a game and see a channel created below you for this clique to start games or search for more of their friends to fill the group while I sit in the correct spot to be waiting for other madcast players.  I wouldn't even mind if someone at least stopped in and said "hey we're doing competitive matches" or something of that nature but no, just completely left out.  Of course I suppose I shouldn't complain because these people are usually the ones I hear raging in channels so they probably aren't that fun to play with anyway.

 

P.S. this is just a couple of small groups, most of the members are very outgoing and enjoyable to play with.

 

This scenario is bound to crop up in any MOBA community.  One thing I have worked to institute for the competitive players is creating a 'Danger Zone' (Kenny Loggin's reference) channel.  This is meant to signal that the people in channel are playing to win an the atmosphere is more than likely going to be a bit heavier than the average quick match fun game.  In the Danger Zone it might not be uncommon for say myself and Munsa to shout at each other.  We know at the end of the game we can go back to being friends no matter the results.  With HotS being relatively new not everyone has adopted the Danger Zone idea.  I think it's important to signal when the channel is going HAM and I will work to encourage this type of behavior going forward.

 

As far as the LFG channel goes and not being included I think there is more to discuss than your concerns posted above.  Groups form in many different ways.  Sometimes a group knows they are going to play together before a channel is even made.  For instance 6 of us were playing TF2 last night and decided to migrate to HotS.  Maybe someone wants to mess around with a new hero and doesn't want to bring others in on their maiden voyage.  You just never know the circumstances of any group being formed.  I find that there is still value in the LFG channel and again it is something I encourage our members to pay attention too.  Communication does go both ways though.  I would welcome anyone that popped into my channel and asked if the group was full or if they could get the next open spot.  I've given up my own spot to people waiting to get in on games and I've seen other members do the same.

 

All-in-all both are good points Dommer.

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Yeah I agree scooba.  Like I said I know how it is with the competitive side, I like your danger zone idea (especially for like a channel name).  I'm just hoping that Madcast members will try to be more inclusive and not necessarily all the time, just the cliques that are being exclusive to maybe open up a bit more and consider other players.  After all when we all joined madcast, during the candidacy process, nobody would make it in by playing the same game with the same 4 people all of the time.  I personally saw that as a good tool to promote our core values of an open friendly community and I think it should continue to carry over after the candidacy.  Again like I said though, it was just a mild complaint about just a few people, generally everyone in Madcast is very good about this.

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I know the other day I offered for players to play Quick Match so we could invite everyone in, but we collectively decided as a group to play Hero League instead, it is, though, very hard to fit all 7-8 people into a 5 man game, regardless the type of queue that's going on and I don't want to deny anyone the ability to play, we just did it first-come, first-serve, but there had already been more than 5 in the channel.

For Hero League (read: competitive), personally, I try to play with people who are willing to listen, learn, and improve on their gameplay and work towards being a team. I understand some people are new, they want to learn the game, but I've also seen people who play the game much more than I do, and they still...lack any sort of improvement whatsoever.

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Guy named Panda wanted to play Chen.  We said that was a terrible idea.  He then selected Murky.  He's last pick.  We need a healer.  He gets Lili....meh not the best, but still a healer.  He gets mad at something said in chat then proceeds to get caught out several time because he's typing out what he thinks are clever and thoughtful retorts.  He was wrong.  He died.  We had no heals. We lost. :(

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