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MadCast: trevman

c9 PvP breakdown

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C9 PvP System

Continent of the ninth is a strong PVP based mmorpg, therefore you might wanna know a bit about the PVP system before you enter the battlefield.

PvP Match Types

With PvP matching, you will be able to fight with other players in different modes.

Relay Match - A gaming mode where two 8-member teams fight. Players from each team will fight against each other 1 vs 1. In this mode you will not regain full HP even if you defeated a player from the other team, you will get only about 20% of your own HP each time you win. The team which defeats all the 8 opponent members first will be the winner. Outsiders are allowed to watch.

Death Match - two 8-member teams duel with each other. Players can make full use of the buff items available on the battlefield to maximize the possibility of victory. The team that achieves the goal first within the time limit or the one that obtains higher score when the combats ends will be the winner.

Team Match - This mode can be played as 1vs1 aswell, players divided into two team, and fight each other. Last survived players in the team wins. This game can be set to rounds of 2, 3 or 5.

Ranking Match - Once you apply for Ranking game you will be automatically assigned to a enemy that is close to your rank/grade who also applied the game. Battlefield will be randomized. Three rounds in this game, first that win 3 times wins, your Ranking point will increase/decrease depending on who you fighting and what rank/grade you/enemy are.

The Ranking System

As soon as you become lvl 45 or higher, you will be allowed to enter Ranking PVP.

First phase:

Player will start with 0 Ranking points (Grade 14) and advance toward 1000 Ranking points (Grade 1/Rank 1), in this phase you will gain Ranking points not matter you win or lose.

Second phase:

Player will continue as ranked player with 1000 points (Rank 1) and fight other Ranked players; wich means you will not longer be able to fight anyone that is Graded. In this phase you will gain ranking points if you win, lose points if you lose and the amount of points you win or lose depends on your rank and enemy's rank.

Here's the ranking and titles given by Rank points:

Rank 1: 1000 - 1029 Rank 2: 1030 - 1069

Rank 3: 1070 - 1099 Rank 4: 1100 - 1199

Rank 5: 1200 - 1299 Rank 6: 1300 - 1399

Rank 7: 1400 - 1599 Rank 8: 1600 - 1799

Rank 9: 1800 - 2049

Warrior: 2050 - 2299 Master: 2300 - 2599

Hero: 2600 - 2899 Lord: 2900 - 3199

Conqueror: 3200 - 3499 Majesty: 3500 - higher

Equipment&Basic Stats

Equipments does matter in PVP, but somehow balanced.

Weapon -Base stats such as Crit/Casting time/Hit rate/Attack speed/Str/Wis and Physical/Magical dmg will count in PVP, however upgrade your weapon will not increase dmg in pvp. Basically a +15 weapon is as good as +0.

Armor - Base stats matters, upgrade doesnt affect.

Accessory - Same as armor, but MP/HP-regen and max MP/HP will count.

Elemental/Elemental Resist - Zero effect in PVP.

legends and auspices - works in pvp

Guild buff - works in pvp

Basic stats that counts in pvp are: HP/MP, Wis/Str/Vit/Int, Phys/Mag base dmg(exclude upgrade),Phys/Mag defence(exclude upgrade), MP/HP regen, Crit/Evasion/HitRate/Casting time/AttackSpeed/Moving speed.

4.Skill Reduction&Effectivity.

Many skills are nerfed in PVP in order to maintain balance. You should be able to see that in skill description.

The first 7 chain hits will mostly have the biggest impact on your enemy, and dmg will be reduced dramatically once you keep the combo going, so keep this in mind if you want to maximize your combos effectivity.

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yes intruders come in weaker, however a good majority of people that will be intruding at higher levels are gunna be geared for it and not just random people trying it. all around intruders are at a disadvantage as they can only die once and they are gone. but this is overall a good think as if a OP player comes in and kills you every time and its over for you it would kinda ruin the fun of turning on intrusion for the extra exp.

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