MadCast: Stan

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  • Birthday 02/25/1986

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  1. HEROES OF THE STORM PATCH NOTES — JUNE 13, 2017 BLIZZARD ENTERTAINMENT 6/13/201767 Heroes of the Storm Patch Notes — June 13, 2017 Our latest update for the Heroes of the Storm brings a new Hero and a host of balance changes to the Nexus! Jump to Section: General New Hero Art User Interface Design Battlegrounds Heroes Collection Bug Fixes General Malthael’s Bargain Event Earn epic in-game rewards in both Diablo III and Heroes just by playing Heroes of the Storm with a friend! Quest: Play 15 Games with friend in VS AI, QM, Ranked, and Unranked as Diablo Heroes Heroes of the Storm Rewards: Leoric’s Phantom Charger, 1x Epic Loot Chest Diablo III Rewards: Ghost Kerrigan Wings The event begins during the week of June 12, and lasts until June 26. Click here to learn more about Malthael's Bargain. Return to Top New Hero: Malthael Once the Aspect of Wisdom, Malthael abandoned heaven after the Worldstone’s destruction. In secret, he had resolved to end the Eternal Conflict by becoming a Reaper of Souls and eliminating everything affected by demonic corruption, including humanity. Trait Reaper’s Mark Basic Attacks afflict non-Structure targets with Reaper’s Mark for 4 seconds. Marked enemies are revealed and take damage equal to 2.5% of their maximum Health every second. Basic Abilities Soul Rip (Q) Extract the souls of nearby enemies afflicted with Reaper’s Mark, dealing damage and Healing Malthael for a portion of the damage dealt to each target hit. Heroic targets heal Malthael for an additional 3% of the Hero’s maximum Health. Wraith Strike (W) Instantly teleport through an enemy afflicted by Reaper’s Mark, dealing damage and refreshing Reaper’s Mark. Death Shroud (E) After 0.25 seconds, unleash a wave of dark mist that applies Reaper’s Mark to the enemies it hits. Heroic Abilities Tormented Strike (R) Gain 20 Armor and unleash a torrent of souls, continually applying Reaper’s Mark to enemies for 4 seconds. Last Rites (R) Apply a death sentence to an enemy Hero that, after 2 seconds, deals damage equal to 50% of their missing Health. (!) Repeatable Quest: Enemies killed while under the effect of Last Rites permanently reduce its cooldown by 5 seconds, to a minimum of 15 seconds. Return to Top Art General New loading screen art, created by artist Alex Horley, has been added in celebration of Malthael’s arrival to the Nexus. Heroes, Abilities, and Talents A generic marker has been added to indicate when enemies can be killed by an ability. This marker will appear above low-health enemies for Greymane and Malthael when Go for the Throat or Last Rites will deal fatal damage to the target. Tracer's Basic Attacks have received performance improvements. Genji's Dragon Claw button art has been updated to make progress easier to read at a glance. The following Heroes have received updated visual effects to coincide with Talent updates: Kerrigan Malfurion Thrall Return to Top User Interface General Holding SHIFT + left-clicking an Announcer, Banner, Emoji, Portrait, Spray, or Voice Line in your Collection will now create a chat link that directs other players to that item. If an item does not have its own page, the link will open to the relevant category in the Collection with that item's title in the search bar. Hero Select A “Close to Leveling” sorting option has been added to non-draft Hero Select and the Profile’s Roster tab. Use this sorting feature to quickly locate Heroes who require the least amount of XP in order to level-up. When two or more Heroes are tied, those Heroes will be further sorted by release date. Hotkeys Force Move A Force Move command has been added to the Basic Hotkeys menu. When a Hero receives a Force Move command, they will move to the target point without attacking any units on the way or anything that was clicked when the command was issued. Heroes who attack while moving, like Tracer, will continue to attack enemies during a Force Move command. However, while using these Heroes, Force Move commands will prevent players from clicking a new target or accidentally switching from the locked-on target. Modifier Hotkeys ALT, CTRL, and SHIFT can now be set as Modifiers for Basic Hotkeys (Q, W, E, R, Attack, Move, etc.). Mastery Taunts New Mastery Taunts have been added, and can be unlocked on a per-Hero basis by reaching Hero Levels 25, 50, 75, and 100 with that Hero. Click here to learn more about Mastery Taunts. Quest Log Hero Levels that grant multiple progression rewards will no longer take up two or more slots in the Quest Log. Instead, hovering the cursor over that slot will now display a tooltip that communicates all rewards granted upon reaching that level. For example: Hovering the cursor over an upcoming Hero Level 10 reward will indicate that the player will receive 500 Gold and a Hero-Specific Loot Chest. Ranked Play General Lessened personal rank adjustments in both Hero and Team Leagues, which will allow players’ ranks to move more quickly during win or loss streaks. Team League Team League matchmaking will now allow players to wait indefinitely until the system finds a reasonable match for their skill level. When average queue times for 2-player parties in Team League become lengthy, the leaders from additional 2-player parties attempting to enter the queue will see a warning message that they may be in for a long wait. When this occurs, the party leader can choose to enter the lengthy queue if they are willing to wait, or cancel the queue to find additional party members and get a match more quickly. Return to Top Design and Gameplay General Cooldowns for Abilities and Talents that can be toggled on and off have been unified to 0.5 seconds across the board. While most of these Abilities and Talents already had a 0.5 second delay, there were a few outliers, which have now been updated: Anub'arak - Legion of Beetles (Active) Thrall - Spell Shield (Active) Murky - Never-Ending Murlocs (R) Talents Bolt of the Storm Range reduced by 20% New Bolt of the Storm alternatives have been added to several Heroes Return to Top Battlegrounds Map Rotation Update Thanks for sharing your Map Rotation feedback with us! As a result of community-driven discussions, we’re making all 13 Battlegrounds available for play in Versus A.I., Quick Match, and Unranked modes. Hero and Team League are now the only game modes that will feature a Map Rotation. The Ranked Map Rotation has been updated to include the following: Hanamura Dragon Shire Tomb of the Spider Queen Cursed Hollow Infernal Shrines Sky Temple Braxis Holdout Blackheart’s Bay Battlefield of Eternity A new Map Rotation icon has been added to the Ranked Play screen. Hover the cursor over the Map Rotation icon to display a list of all Battlegrounds currently available in Ranked matchmaking. Find the Map Rotation icon next to the Grand Master Leaderboard and Ranked Guide buttons. Minions Catapults Can now slightly overlap with one another to help prevent them from becoming stuck against one another when multiple Catapults bunch up around a Core. Return to Top Heroes ASSASSIN SUPPORT WARRIOR Kerrigan Li Li Stitches Raynor Malfurion Thrall Return to Top Assassin Kerrigan Talents Level 20 Bolt of the Storm (Active) Removed New Talent – Psionic Shift (Active) Activate to teleport a short distance and deal 50 damage to enemies in the area. Enemy Heroes hit give Kerrigan 300% of the damage dealt as Assimilation Shields. 70-second cooldown. Raynor Talents Level 20 Bolt of the Storm (Active) Removed Thrall Abilities Chain Lightning (Q) Cooldown increased from 6 to 7 seconds Number of bounces increased from 2 to 3 Range of bounces decreased from 7 to 5 Mana cost increased from 40 to 45 Feral Spirit (W) No longer stops upon the first enemy hero hit Feral Spirit travels 25% further with each enemy hero hit Frostwolf Resilience (Trait) Heal amount decreased from 314 to 210 Talents Level 1 Block (Passive) Removed Rabid Wolves (W) Removed Seasoned Marksman (Active) Removed New Talent: Echo of the Elements (Q) !Quest: Kill 10 minions or heroes within 1.5 seconds of them being hit by Chain Lightning Reward: Decreases the mana cost of Chain Lightning by 20 !Quest: Kill 20 minions or heroes within 1.5 seconds of them being hit by Chain Lightning Reward: Gain an additional charge of Chain Lightning New Talent: Crash Lightning (Q) !Quest: Hit at least 2 enemy heroes with a single cast of Chain Lightning Reward: Increases bounce damage by 10 up to a maximum of 400 !Quest: Hit at least 2 enemy heroes, 20 times, with a single cast of Chain Lightning Reward: Bounces of Chain Lightning now prioritize enemy heroes Rolling Thunder (Q) Added functionality: Increases Chain Lightning’s maximum bounces by 1 Level 4 Ride the Lightning (Q) Removed Spirit Journey (W) Removed Envenom (Active) Removed New Talent: Feral Resilience (W) Each enemy hero hit by Feral Spirit grants 2 charges of Block, granting 50 physical armor. Lasts until consumed or Feral Spirit is cast again. New Talent: Frostwolf Pack (W) !Quest: Hit 7 heroes with Feral Spirit. Progress is reset upon dying or if Feral Spirit doesn’t hit at least one enemy hero. Reward: Decreases the cooldown from 12 to 6 seconds, and decreases the mana cost from 60 to 30 Mana Tide (Trait) Mana gained increased from 15 to 20 Added functionality: When Mana Tide procs, now also reduces basic ability cooldowns by 0.5 seconds. Level 7 Wind Shear (E) Removed Stone Wolves (W) Removed New Talent: Maelstrom Weapon (E) !Quest: Attack enemy heroes while Windfury’s movement speed bonus is active. Reward: Increases attack damage by 1 !Quest: Attack 20 enemy heroes while Windfury’s movement speed bonus is active. Reward: Increases the movement speed bonus of Windfury from 30% to 40% !Quest: Attack 40 enemy heroes while Windfury’s movement speed bonus is active. Reward: Permanently gain 15% increased movement speed. New Talent: Ancestral Wrath (Active) Each time Frostwolf Resilience activates, Thrall gains a stack of Ancestral Wrath, up to a maximum of 8. Activate to consume 8 stacks of Ancestral Wrath, stealing 15% of target hero’s maximum health over 3 seconds. Thrall heals for 150% of this amount over 3 seconds. Level 13 Restless Wolves (W) Removed Giant Killer (Passive) Removed Spell Shield (Passive) Removed Frostwolf’s Grace (Trait) Moved from Level 7 Healing amount increased from 100 to 150% of Feral Resilience Cooldown decreased from 30 to 15 seconds New Talent: Spirit Shield (Passive) Every 45 seconds, gain 50 Spell Armor against the next enemy ability and subsequent abilities for 1.5 seconds. Triggering Frostwolf Resilience reduces this Cooldown by 5 seconds. Level 16 Forked Lightning (Q) Removed Ride the Wind (E) Removed Blood for Blood (Active) Removed New Talent: Thunderstorm (Q) !Quest: Cast Chain Lightning on a hero. Dying or casting it on the same hero twice in a row resets progress. Reward: Chain Lightning slows targets by 8%, stacking up to 40%. !Quest: Reach a 40% bonus slow. Reward: Chain Lightning deals 25% more damage to the primary target. This quest never completes and will reset even at maximum stacks. New Talent: Alpha Wolf (W) Increases root duration from 1 to 1.5 seconds. For 3 seconds after being hit by a Feral spirit, Thrall’s basic attacks deal 3% of the targets maximum health. Level 20 Bolt of the Storm (Active) Removed Worldbreaker (R) Decreases Cooldown from 70 to 50 seconds New Functionality: No Longer travels indefinitely Creates a pathing blocker for 3 seconds New Talent: Wind Rush (Active) Activate to teleport to a target location and gain Windfury 70 second CD Return to Heroes Support Li Li Talents Level 20 Bolt of the Storm (Active) Removed Malfurion Abilities Moonfire (W) Mana cost reduced from 20 to 15 Regrowth (Q) Mana cost increased from 40 to 45 Heal over time ticks reduced from 31 to 28 Twilight Dream (R) Passive Mana Regen functionality removed Talents Level 1 Moonburn (W) New functionality: Your Moonfire deals 75% bonus damage to Minions !Quest: Kill nearby Minions Reward: For every 5 nearby lane Minions killed, increase this damage bonus by 1%. After hitting 25% additional bonus damage, the bonus damage is also applied to Mercenaries and Monsters Level 4 Vengeful Roots (E) Entangling Roots also spawns a Treant that lasts for 10 seconds. Damage increased from 64 to 70 Treant damage no longer gains level scaling !Quest: Hit Heroes with Entangling Roots Reward: Every enemy Hero hit increases the damage of the Treant by 8 Full Moonfire (W) Moved from Level 13. Mana cost reduction decreased from 10 to 5 Radius bonus decreased from 60 to 50% Versatile (D) Removed Level 7 Strangling Vines (E) New functionality: Heroes hit by Entangling Roots have all healing received reduced by 30% for the duration of the Root effect Lunar Shower (W) Moved from Level 16 Hindering Moonfire (W) Moved from Level 16 MULE (Active) Removed Cleanse (Active) Removed Level 16 Hardened Focus (Passive) Removed New Talent – Ysera’s Gift (Q) The heal-over-time portion of Regrowth is increased by 40% while you are above 75% Health New Talent – Revitalize (D) Upon casting Innervate, Malfurion gains 50 Mana and his cooldowns refresh 50% faster for 5 seconds Level 20 Bolt of the Storm (Passive) Removed Nightmare has been renamed to Astral Communion (R) New functionality: Slow effect has been removed. When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream. This shares a cooldown with Twilight Dream. Return to Heroes Warrior Stitches Talents Level 20 Bolt of the Storm (Active) Removed Regenerative Bile (R) Renamed to Potent Bile New functionality: Healing and Movement Speed bonuses have been removed Putrid Bile duration bonus increased from 2 to 6 seconds Now increases the slow effect from 35 to 45% Hungry Hungry Stitches (R) Damage bonus has been removed. Added Functionality: While active, Gorge has increased range and can be repeatedly recast until the first target is expelled. Gorging a target outside of melee range will teleport Stitches to the target. New Talent: Cannibalize (Passive) Basic Attacks against enemy Heroes heal Stitches for 5% of his maximum Health. Return to Heroes Collection New Bundles – The following new Bundles and Skin Packs are available for a limited time! Echoes of Tristram Bundle Malthael Heroic Bundle Grave Warden Malthael Skin Pack New Skins Malthael Spectral Malthael Platinum Malthael Toxic Malthael Tarnished Malthael Grave Warden Malthael Angelic Grave Warden Malthael Crimson Grave Warden Malthael Frozen Grave Warden Malthael Timelost Grave Warden Malthael Li-Ming Tal Rasha Li-Ming Cobalt Tal Rasha Li-Ming Crimson Tal Rasha Li-Ming Murky Sir Murkalot Amber Sir Murkalot Obsidian Sir Murkalot Scarlet Sir Murkalot Steel Sir Murkalot Sylvanas Blood Raven Sylvanas Banshee Raven Sylvanas Jungle Raven Sylvanas Skeletal Raven Sylvanas Wild Raven Sylvanas Tyrael Infernal Demonic Tyrael Zeratul Unraveler Zeratul Ancient Unraveler Zeratul Golden Unraveler Zeratul Hollow Unraveler Zeratul Noxious Unraveler Zeratul New Mounts Golden Treasure Goblin – Can only be unlocked using Gold. Available for a limited time. Cloud Mounts Happy Cloud Sad Cloud Angry Cloud Battle Raptor Mounts – Awarded to players who achieved Platinum in Hero League or Bronze in Team League during 2017 Ranked Season 1. Battle Raptor Crimson Battle Raptor Deadly Battle Raptor Epic Battle Raptor Mounts – Awarded to players who achieved Master in Hero League or Team League during 2017 Ranked Season 1. Epic Battle Raptor Epic Crimson Battle Raptor Epic Deadly Battle Raptor Return to Top Bug Fixes General Fixed a number of typo and tooltip errors across several aspects of the game. A.I. Hanamura: A.I. players will no longer pace back and forth near the payload when a Stealthed enemy Hero is nearby. Art Diablo: Prime Evil Diablo’s model while no longer freeze in place during its victory animation. Murky: Octo-Grab’s model will no longer persist on the target if Murky is Stopped in the same moment that the Ability is cast. Tyrande: Trueshot Aura will now correctly display visual effects on the terrain when graphics are set to Low. Battlegrounds Braxis Holdout: Fixed an issue in which players could be kicked for inactivity while defending the Beacons. Cursed Hollow: A small shadow will no longer appear at the location where a new Tribute is about to spawn when graphics are set to Low. Dragon Shire: The Dragon Knight’s Savage Charge Ability will no longer cancel Anub’arak’s Burrow Charge. Hanamura: The Mega Enforcer will no longer leash after consuming a Hero. Hanamura: When the player is not holding an item, the Map Mechanic Ability button tooltip now correctly explains that Hanamura-specific Abilities can be earned by defeating Mercenaries. Hanamura: Map Mechanic Turrets can now correctly attack the Mega Enforcer and Mercenaries. Towers of Doom: Capturing an Altar will now properly reset that player’s AFK warning timer. Try Mode: The Complete Quests button will now properly complete Gazlowe’s Clockwerk Steam Fists Quest Talent. Try Mode: Complete Quests will now properly grant Ragnaros’s Catching Fire Quest Talent rewards. Try Mode: Refresh Forts will no longer cause the cooldown timer above the Healing Fountain to disappear. Mercenaries: Captured enemy Mercenaries will no longer drop Fresh Meat stacks for The Butcher or Mineral stacks for Probius. Heroes, Abilities, and Talents Basic Attacks: Splash and Cleave damage will now correctly reveal targets who are hit while inside Bushes and Vents. DoT Effects: Illidan’s Evasion, Chen’s Elusive Brew, and Xul’s Shade Armor will no longer prevent Damage over Time effects from displaying properly in their Health bars. DoT Effects: Enemy Health bars will now correctly display damage over time effects after being hit by Swift Strike with the Strike at the Heart Talent. Polymorphs: Fixed several issues in which Polymorph effects could incorrectly knock Heroes out of Stealth. Abathur: Locusts will now assist Heroes who are attacking a Mercenary Camp rather than immediately traveling to a lane. Abathur: Can now correctly cast Symbiote on an allied Nova’s Holo Decoys. Anub’arak: An active Cocoon will no longer be destroyed if it is moved by Abilities that block pathing, such as Tyrael’s Holy Ground or Tassadar’s Force Wall. Azmodan: All Shall Burn will now properly cancel any active Movement commands issued to Azmodan prior to casting. Azmodan: General of Hell will now assist Azmodan while he is attacking a Mercenary Camp rather than immediately traveling to a lane. Diablo: Fixed an issue that could allow Shadow Charge to Stun enemies who did not collide with the terrain. Gazlowe: Can no longer cast Deth Lazor if he has less than the required amount of Mana. Greymane: Insatiable will no longer cause Basic Attacks to restore Mana when Inner Beast is not active. Greymane: After learning Viciousness, Cursed Bullet will now correctly refresh Inner Beast’s duration. Illidan: Evasion will no longer prevent damage over time effects from displaying on Illidan’s Health bar. Kharazim: Duration bars for Echo of Heaven and Deadly Reach will now appear simultaneously if both are active at once. Li-Ming: Wave of Force will no longer cancel Sonya’s Whirlwind animation. Murky: Can now properly collect Regeneration Globes during Safety Bubble. Nazeebo: The tooltips for Nazeebo’s Voodoo Ritual Trait now properly indicate that it contains a Quest. Nazeebo: Silencing the Zombies that were created by Zombie Wall with the Dead Rush Talent will no longer prevent them from uprooting. Ragnaros: Empower Sulfuras’s animation will no longer play without dealing damage if the attack was cancelled by issuing Movement Commands. Stitches: Hook can no longer pull Stealthed enemy Heroes through allied Gates. Tassadar: Fixed an issue causing the first tick of Psionic Storm to deal slightly less damage than intended. Tassadar: After learning Prismatic Link, Basic Attacks that bounce to a secondary target will now properly reveal that enemy. The Butcher: Minions that die near The Butcher will now always drop Fresh Meat stacks. The Butcher: Fresh Meat earned via Hero Takedowns, and collected while piloting the Garden Terror or Dragon Knight, will now correctly increment The Butcher’s Fresh Meat stacks. The Butcher: Insatiable Blade’s Movement Speed bonus is now properly granted when Butcher’s Brand is applied to non-Heroic targets. Valeera: Wound Poison’s reduced Healing debuff will now correctly display a red plus symbol next to the affected Hero’s status bar rather than a purple plus overhead. Valeera: Will no longer be revealed when entering the Haunted Mines or using the Tunnel on Towers of Doom. Varian: The cooldown for Victory Rush will now be properly reduced when nearby Monsters are killed. Sound Collection: Brightwing will no longer play voiceover when navigating away from her Hero page in the Polish game client. Genji: Dragonblade voiceover now plays correctly and will no longer be interrupted by other sound effects. User Interface In-game: Zul’jin’s You Want Axe? Quest Talent will not appear complete on the in-game Score Screen’s Talents tab prior to reaching 120 stacks. In-game: Zarya’s Maximum Charge Quest Talent will not appear complete on the in-game Score Screen’s Talents tab prior to reaching 150 stacks. Mastery Taunts: Players who have Mastery Taunts will no longer receive Desync errors when loading into a game. Quick Cast: The Quick Cast setting for Varian’s passive Heroic Strike Trait has been removed from the Quick Cast Settings menu. Source
  2. It's time boys and girls to rejoice. For I have returned. Take heed and be prepared to bow to my glory. If you're an ally, be not heavy. If you are a foe, pray I have mercy...which I will not show. Also, @MadCast: Disma and @MadCast: Epic are you two nerds around any more? I heard you tucked tail and ran from the Nexus when I came back to this game!
  3. If you have Amazon Prime, you have Twitch Prime for free.
  4. Hi Stan, if you are around I know its short notice but have been away this week.  Perhaps we can get together .. you said something about doing a private for .. i forget if it was perception or for persuasion.  But i would love to do something like that


  5. @MadCast Maday, the link listing awards does not work. I would like to nominate @MadCast: Cookie for an appropriate badge that honors her dedication when it comes to all things graphics. Her custom signatures and home page banners are fantastic.
  6. This is a HotS monthly magazine that is showcased online, and I feel like it's extremely well done. You can find it HERE.
  7. So, the party rescued Natalia Barsavi from pirates, and killed their leader Greybeard. You were each payed 100 gold for this. On top of that, you obtained the logs, charts, and ownership of the Ship, The Wormwood. The party then received a mysterious note from one of Lord Barsavi's peers asking for your assistance (and digression). The group then went and negotiated a contract with the three Stormbeard brothers who own Stormbeard Brewery. The contract was to ship their beer to other places for 60% of the profit. The party also leveled up to Level 4. Things found in your adventuring: Ring of the Ram - This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend. Requires attunement. +1 Shortsword of the Hawk - The sword does 1d6+1 slashing damage and has +1 to hit. Does not require attunement Wand of Magic Missile - This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Scroll of Alter Self - You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one. Aquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed. Change Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again. Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it. The note that you received from the Barsavi's peer reads: "Salutations, I am First Son Thalendred. My honorable house has a most dire situation which needs capable minds and strong arms. This note is only meant as an invitation for hire, and can not (because of urgent privacy matters) contain any information about the possible mission. I am willing to offer either 100 gold each or ONE item only from my extensive collection of magical goods. I will also provide each of you with 2 health potions. Please come see me at Manor Thalendred in the Sea Ward. The seal on this letter will let you through my gates into my estate. Most Graciously, First Son Thalendred - House Thalendred of Waterdeep" As per request, make sure you guys have a new name for the ship picked out, and you will all roll persuasion checks to see who gets to name the new ship. The party also needs a name, and possibly a charter. When naming the party and ship, potions, spells, or any other means of enhancing your ability to boggle the minds of the rest of the party are completely within the realm of possibility. The next session is Sunday June 18th.
  8. I'll put one up tomorrow. I pick him up then.
  9. So, I'm getting a dog. He's a mutt. He's all black. About 20 lbs. Looks kinda weird. Anyway, I have a lot of names from books, mythology, movies, TV shows, etc. that I was interested in naming him. Some of these are last names, so check out the correlating wiki page for each if you are interested in knowing more about them. Also, the most popular name may not be the one I pick. I haven't had a chance to be around the dog for long so I haven't taken a measure of his temperament yet. That may change the name considerably. If you can give another name and put a wiki link with it, I'd give it due consideration! *NOTE: THESE WIKI PAGES WILL CONTAIN SPOILERS* Rake Shadow Logan Tehol Roland Ammanas Croaker Whiskeyjack C'Thulhu Han Kvothe Cauthon Locke Sand Karsa Conan Sengar Erebus Side-note: So, apparently, I really like tragic figures in literature, or really dark literature...
  10. You can, you should, and if you are brave enough to start, you will. -Stephen King
  11. I own and operate a 98 acre corn farm and am Medical Supply Officer Manager at my local hospital. My official title is "Supply Chain Services Manager." My current career places me in charge of medical equipment supply, storage, recovery, and location for a very large hospital for my shift (Weekend / Nights). AKA I make sure our hospital supply rooms are equipped, find medical supplies that are rare or hard to find, and make sure that our Operation / Surgery suites have everything they could ever need for traumas. Past jobs I have had include septic system installation (not maintenance, thank god), Warehouse selector / forklift operator / manager / supervisor, Baseball coach (select / travel teams), Full time baseball Umpire, and most importantly Honorably Discharged (Medical Disability) Marine. I was an E-6 (Staff Sergeant) when I was discharged. I served two tours. One to Iraq and one to Afghanistan. Semper Fi.
  12. Not yet.
  13. Artanis is love, Artanis is life.
  14. I got @MadCast: drapeta to join us. She can't make the first session, but she can make others. We'll still play this Sunday. I've adjusted the game for 3 people.
  15. Ashes of Creation is a new Sandbox Fantasy MMORPG coming to PC in the near future. It is currently in pre-Alpha, but it is extremely polished. This is a game that I've been looking at for a really long time, and I'm very excited about it. I think it could be a great game to get MadCasters behind. There is a really interesting referral system that offers 15% of all referral purchases to the person who got people into the game. My personal Referral link is The game offers a really cool system of science, politics, religion, war, economics, and housing found in their Node System. This system ensures that no two servers are the same! These videos are awesome resources to better understand the system: The combat system is also really cool. It offers unique tagging that will offer players partial and full loot options when they defeat their foes. There are also many other great videos that explain the trade system, seasonal weather, and crafting. All done very elegantly by DeathsProxy on YouTube Much more info can be found in all of these places: Unofficial Discord server. Facebook Twitter Instagram YouTube Reddit